Scenario 1: 500 BC - 250 AD, The Romans rise and then start to fiddle, 3-4 players, 3 hours, board
setup 500 BC.
Empire, Revolt and Disaster cards of Epoch III;
Military cards of Epoch III plus 2 random anytime cards;
Handicap cards of Epoch III plus 4 random anytime cards,
Leader cards of Epoch III plus 2 random anytime cards;
Political cards of Epoch III plus 4 random anytime cards;
Defense cards of Epoch III plus 9 random anytime cards.
Deal out the following number of cards for the appropriate number of players.
Number of players | ||
Type of card | 3 | 4 |
Military | 1 | 1 |
Handicap | 1 | 1 |
Leader | 2 | 1 |
Revolt | 2 | 1 |
Defense | 1 | 1 |
Political | 5 | 4 |
Disaster | 3 | 2 |
Scenario 2: 285 AD - 850 AD, Dark Ages, 3-4 players, 3 hours, board setup
285 AD.
Empire, Revolt and Disaster cards of Epoch IV;
Military cards of Epoch IV plus 3 random anytime cards;
Handicap cards of Epoch IV plus 4 random anytime cards,
Leader cards of Epoch IV plus 2 random anytime cards;
Political cards of Epoch IV plus 4 random anytime cards;
Defense cards of Epoch IV plus 9 random anytime cards.
Deal out the following number of cards for the appropriate number of players.
Number of players | ||
Type of card | 3 | 4 |
Military | 1 | 1 |
Handicap | 2 | 1 |
Leader | 2 | 1 |
Revolt | 1 | 1 |
Defense | 1 | 1 |
Political | 5 | 4 |
Disaster | 4 | 3 |
Scenario 3: 1500 BC - 250 AD, Antiquity minus prehistory, 3-7 players, 6 hours, board setup
1500 BC.
Empire cards of Epochs II, III; move 2 cards earlier from III and 2 cards later from II.
Revolt and Disaster cards of Epochs II, III;
Military cards of Epochs II, III plus 3 random anytime cards;
Handicap cards of Epochs II, III plus 5 random anytime cards,
Leader cards of Epochs II, III plus 4 random anytime cards;
Political cards of Epochs II, III plus 8 random anytime cards;
Defense cards of Epochs II, III plus 18 random anytime cards.
Deal out the following number of cards for the appropriate number of players.
Number of players | |||||
Type of card | 3 | 4 | 5 | 6 | 7 |
Military | 3 | 2 | 1 | 1 | 1 |
Handicap | 2 | 1 | 1 | 1 | 1 |
Leader | 3 | 2 | 2 | 1 | 1 |
Revolt | 2 | 1 | 1 | 1 | 1 |
Defense | 2 | 2 | 1 | 1 | 1 |
Political | 9 | 6 | 5 | 4 | 3 |
Disaster | 4 | 3 | 2 | 2 | 1 |
Scenario 4: 500 BC - 850 AD, Sword and Armor, 3-9 players, 7 hours, board setup
500 BC.
Empire cards of Epochs III, IV; move 3 cards earlier from IV and 3 cards later from III.
Revolt and Disaster cards of Epochs III, IV;
Military cards of Epochs III, IV plus 6 random anytime cards;
Handicap cards of Epochs III, IV plus 5 random anytime cards,
Leader cards of Epochs III, IV plus 4 random anytime cards;
Political cards of Epochs III, IV plus 8 random anytime cards;
Defense cards of Epochs III, IV plus 18 random anytime cards.
Deal out the following number of cards for the appropriate number of players.
Number of players | |||||||
Type of card | 3 | 4 | 5 | 6 | 7 | 8 | 9 |
Military | 3 | 2 | 2 | 1 | 1 | 1 | 1 |
Handicap | 2 | 2 | 1 | 1 | 1 | 1 | 1 |
Leader | 4 | 3 | 2 | 2 | 1 | 1 | 1 |
Revolt | 2 | 2 | 1 | 1 | 1 | 1 | 1 |
Defense | 2 | 2 | 1 | 1 | 1 | 1 | 1 |
Political | 10 | 8 | 6 | 5 | 4 | 4 | 3 |
Disaster | 7 | 7 | 5 | 4 | 3 | 3 | 2 |
Scenario 5: 865 AD - 1900 AD, Modern State Building, 3-9 players, 7 hours, board setup
865 AD.
Empire cards of Epochs V - VIII; move 1 card earlier from VIII, 1 earlier from VII, 2 earlier from
VI, 2 later from V, 1 later from VI, and 1 later from VII.
Revolt and Disaster cards of Epochs V - VIII;
Military cards of Epochs V - VIII plus 7 random anytime cards;
Handicap cards of Epochs V - VIII plus 9 random anytime cards,
Leader cards of Epochs V - VIII plus 10 random anytime cards;
Political cards of Epochs V - VIII plus 15 random anytime cards;
Defense cards of Epochs V - VIII plus 35 random anytime cards.
Deal out the following number of cards for the appropriate number of players.
Number of players | |||||||
Type of card | 3 | 4 | 5 | 6 | 7 | 8 | 9 |
Military | 5 | 4 | 3 | 2 | 2 | 2 | 1 |
Handicap | 3 | 2 | 2 | 1 | 1 | 1 | 1 |
Leader | 5 | 4 | 3 | 2 | 2 | 2 | 1 |
Revolt | 11 | 10 | 8 | 6 | 5 | 5 | 4 |
Defense | 3 | 2 | 2 | 1 | 1 | 1 | 1 |
Political | 11 | 10 | 8 | 6 | 5 | 5 | 4 |
Disaster | 14 | 11 | 10 | 9 | 8 | 7 | 6 |
Scenario 6: Dawn of Time - 250 AD, Antiquity, 3-9 players, 8 hours, board setup Dawn of Time.
Empire cards of Epochs I - III; move 3 cards earlier from III, 2 earlier from II, 1 later from I, and 2
later from II.
Revolt and Disaster cards of Epochs I - III;
Military cards of Epochs I - III plus 4 random anytime cards;
Handicap cards of Epochs I - III plus 9 random anytime cards,
Leader cards of Epochs I - III plus 6 random anytime cards;
Political cards of Epochs I - III plus 12 random anytime cards;
Defense cards of Epochs I - III plus 27 random anytime cards.
Deal out the following number of cards for the appropriate number of players.
Number of players | |||||||
Type of card | 3 | 4 | 5 | 6 | 7 | 8 | 9 |
Military | 3 | 2 | 2 | 1 | 1 | 1 | 1 |
Handicap | 2 | 2 | 1 | 1 | 1 | 1 | 1 |
Leader | 5 | 3 | 3 | 2 | 2 | 1 | 1 |
Revolt | 2 | 1 | 1 | 1 | 1 | 1 | 1 |
Defense | 4 | 2 | 2 | 1 | 1 | 1 | 1 |
Political | 10 | 8 | 6 | 5 | 4 | 4 | 3 |
Disaster | 4 | 3 | 3 | 2 | 1 | 1 | 1 |
Scenario 7: 1500 BC - 850 AD, Early-Mid Civilization, 3-12 players, 10 hours, board setup
1500 BC.
Empire cards of Epochs II - IV; move 4 cards earlier from IV, 3 earlier from III, 2 later from II, and
3 later from III.
Revolt and Disaster cards of Epochs II - IV;
Military cards of Epochs II - IV plus 7 random anytime cards;
Handicap cards of Epochs II - IV plus 9 random anytime cards,
Leader cards of Epochs II - IV plus 6 random anytime cards;
Political cards of Epochs II - IV plus 12 random anytime cards;
Defense cards of Epochs II - IV plus 27 random anytime cards.
Deal out the following number of cards for the appropriate number of players.
Number of players | ||||||||||
Type of card | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 |
Military | 5 | 3 | 3 | 2 | 2 | 1 | 1 | 1 | 1 | 1 |
Handicap | 3 | 2 | 2 | 1 | 1 | 1 | 1 | 1 | 1 | 1 |
Leader | 5 | 4 | 3 | 2 | 2 | 2 | 1 | 1 | 1 | 1 |
Revolt | 3 | 2 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 |
Defense | 4 | 3 | 2 | 2 | 1 | 1 | 1 | 1 | 1 | 1 |
Political | 12 | 10 | 8 | 7 | 6 | 5 | 4 | 4 | 3 | 3 |
Disaster | 7 | 6 | 5 | 4 | 3 | 3 | 3 | 2 | 2 | 2 |
Scenario 8: 285 BC - 1900 AD, Collapse of Rome to Modern Times, 3-12 players, 12 hours, board
setup 285 BC.
Empire cards of Epochs IV - VIII; move 1 card earlier from VIII, 1 earlier from VII, 2 earlier from
VI, 4 earlier from V, 3 later from IV, 3 later from V, 2 later from VI, and 1 later from VII.
Revolt and Disaster cards of Epochs IV - VIII;
Military cards of Epochs IV - VIII plus 11 random anytime cards;
Handicap cards of Epochs IV - VIII plus 13 random anytime cards,
Leader cards of Epochs IV - VIII plus 12 random anytime cards;
Political cards of Epochs IV - VIII plus 21 random anytime cards;
Defense cards of Epochs IV - VIII plus 43 random anytime cards.
Deal out the following number of cards for the appropriate number of players.
Number of players | ||||||||||
Type of card | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 |
Military | 7 | 5 | 4 | 3 | 3 | 2 | 2 | 2 | 2 | 1 |
Handicap | 6 | 4 | 3 | 2 | 2 | 2 | 1 | 1 | 1 | 1 |
Leader | 7 | 5 | 4 | 3 | 3 | 2 | 2 | 2 | 2 | 1 |
Revolt | 12 | 10 | 8 | 7 | 6 | 5 | 4 | 4 | 3 | 3 |
Defense | 6 | 4 | 3 | 2 | 2 | 2 | 1 | 1 | 1 | 1 |
Political | 14 | 12 | 10 | 9 | 8 | 7 | 6 | 5 | 5 | 4 |
Disaster | 16 | 16 | 14 | 12 | 11 | 10 | 9 | 9 | 8 | 8 |
Scenario 9: Dawn of Time - 850 AD, First Half of History, 3-12 players, 12 hours, board setup
Dawn of Time.
Empire cards of Epochs I - IV; move 4 cards earlier from IV, 3 earlier from III, 2 earlier from II, 1
later from I, 2 later from II, and 3 later from III.
Revolt and Disaster cards of Epochs I - IV;
Military cards of Epochs I - IV plus 8 random anytime cards;
Handicap cards of Epochs I - IV plus 10 random anytime cards,
Leader cards of Epochs I - IV plus 8 random anytime cards;
Political cards of Epochs I - IV plus 17 random anytime cards;
Defense cards of Epochs I - IV plus 32 random anytime cards.
Deal out the following number of cards for the appropriate number of players.
Number of players | ||||||||||
Type of card | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 |
Military | 5 | 4 | 3 | 2 | 2 | 2 | 1 | 1 | 1 | 1 |
Handicap | 5 | 3 | 2 | 2 | 2 | 1 | 1 | 1 | 1 | 1 |
Leader | 7 | 5 | 4 | 3 | 3 | 2 | 2 | 2 | 1 | 1 |
Revolt | 3 | 2 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 |
Defense | 6 | 4 | 3 | 2 | 2 | 2 | 1 | 1 | 1 | 1 |
Political | 13 | 11 | 9 | 8 | 7 | 6 | 5 | 4 | 4 | 4 |
Disaster | 8 | 7 | 6 | 5 | 4 | 3 | 3 | 2 | 2 | 2 |
Scenario 10: 500 BC - 1900 AD, Most of the Enchilada, 3-12 players, 14 hours, board setup
500 BC.
Empire cards of Epochs III - VIII; move 1 card earlier from VIII, 1 earlier from VII, 2 earlier from
VI, 4 earlier from V, 4 earlier from IV, 3 later from III, 4 later from IV, 3 later from V, 1 later from
VI, and 1 later from VII.
Revolt and Disaster cards of Epochs III - VIII;
Military cards of Epochs III - VIII plus 11 random anytime cards;
Handicap cards of Epochs III - VIII plus 14 random anytime cards,
Leader cards of Epochs III - VIII plus 14 random anytime cards;
Political cards of Epochs III - VIII plus 23 random anytime cards;
Defense cards of Epochs III - VIII plus 52 random anytime cards.
Deal out the following number of cards for the appropriate number of players.
Number of players | ||||||||||
Type of card | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 |
Military | 9 | 6 | 5 | 4 | 3 | 3 | 3 | 2 | 2 | 2 |
Handicap | 8 | 5 | 4 | 3 | 2 | 2 | 2 | 1 | 1 | 1 |
Leader | 9 | 7 | 5 | 4 | 4 | 3 | 3 | 2 | 2 | 2 |
Revolt | 13 | 11 | 9 | 8 | 6 | 6 | 5 | 4 | 4 | 4 |
Defense | 8 | 5 | 4 | 3 | 2 | 2 | 2 | 1 | 1 | 1 |
Political | 17 | 14 | 12 | 11 | 10 | 9 | 8 | 7 | 6 | 6 |
Disaster | 16 | 16 | 16 | 14 | 12 | 11 | 10 | 9 | 8 | 8 |
Scenario 11: Dawn of Time - 1900 AD, The Whole Enchilada, 3-20 players, 18 hours, board setup
Dawn of Time.
Use all Empire cards; move 1 card earlier from VIII, 2 earlier from VII, 3 earlier from VI, 5 earlier
from V, 4 earlier from IV, 3 earlier from III, 2 earlier from II, 1 later from I, 2 later from II, 3 later
from III, 4 later from IV, 5 later from V, 2 later from VI, and 1 later from VII.
Use all cards.
Deal out the following number of cards for the appropriate number of players.
Number of players | |||||||||
Type of card | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 |
Military | 10 | 10 | 8 | 6 | 5 | 5 | 4 | 4 | 3 |
Handicap | 10 | 8 | 6 | 4 | 3 | 3 | 2 | 2 | 2 |
Leader | 9 | 8 | 7 | 5 | 5 | 4 | 3 | 3 | 3 |
Revolt | 8 | 8 | 8 | 8 | 7 | 6 | 5 | 5 | 4 |
Defense | 10 | 10 | 8 | 6 | 5 | 4 | 3 | 3 | 2 |
Political | 18 | 18 | 16 | 13 | 11 | 10 | 8 | 8 | 7 |
Disaster | 18 | 18 | 16 | 16 | 16 | 16 | 14 | 13 | 12 |
Number of players | |||||||||
12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | |
Military | 3 | 3 | 2 | 2 | 2 | 2 | 2 | 2 | 2 |
Handicap | 2 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 |
Leader | 2 | 2 | 2 | 2 | 2 | 2 | 1 | 1 | 1 |
Revolt | 4 | 3 | 3 | 3 | 3 | 2 | 2 | 2 | 2 |
Defense | 2 | 2 | 2 | 1 | 1 | 1 | 1 | 1 | 1 |
Political | 6 | 6 | 5 | 5 | 5 | 4 | 4 | 4 | 4 |
Disaster | 10 | 10 | 9 | 9 | 8 | 8 | 7 | 7 | 6 |