Advanced History of the World Scenarios

Scenario 1: 500 BC - 250 AD, The Romans rise and then start to fiddle, 3-4 players, 3 hours, board setup 500 BC.
Empire, Revolt and Disaster cards of Epoch III;
Military cards of Epoch III plus 2 random anytime cards;
Handicap cards of Epoch III plus 4 random anytime cards,
Leader cards of Epoch III plus 2 random anytime cards;
Political cards of Epoch III plus 4 random anytime cards;
Defense cards of Epoch III plus 9 random anytime cards.
Deal out the following number of cards for the appropriate number of players.

Number of players

Type of card 3 4
Military 1 1
Handicap 1 1
Leader 2 1
Revolt 2 1
Defense 1 1
Political 5 4
Disaster 3 2

Scenario 2: 285 AD - 850 AD, Dark Ages, 3-4 players, 3 hours, board setup 285 AD.
Empire, Revolt and Disaster cards of Epoch IV;
Military cards of Epoch IV plus 3 random anytime cards;
Handicap cards of Epoch IV plus 4 random anytime cards,
Leader cards of Epoch IV plus 2 random anytime cards;
Political cards of Epoch IV plus 4 random anytime cards;
Defense cards of Epoch IV plus 9 random anytime cards.
Deal out the following number of cards for the appropriate number of players.

Number of players

Type of card 3 4
Military 1 1
Handicap 2 1
Leader 2 1
Revolt 1 1
Defense 1 1
Political 5 4
Disaster 4 3

Scenario 3: 1500 BC - 250 AD, Antiquity minus prehistory, 3-7 players, 6 hours, board setup 1500 BC.
Empire cards of Epochs II, III; move 2 cards earlier from III and 2 cards later from II.
Revolt and Disaster cards of Epochs II, III;
Military cards of Epochs II, III plus 3 random anytime cards;
Handicap cards of Epochs II, III plus 5 random anytime cards,
Leader cards of Epochs II, III plus 4 random anytime cards;
Political cards of Epochs II, III plus 8 random anytime cards;
Defense cards of Epochs II, III plus 18 random anytime cards.
Deal out the following number of cards for the appropriate number of players.

Number of players

Type of card 3 4 5 6 7
Military 3 2 1 1 1
Handicap 2 1 1 1 1
Leader 3 2 2 1 1
Revolt 2 1 1 1 1
Defense 2 2 1 1 1
Political 9 6 5 4 3
Disaster 4 3 2 2 1

Scenario 4: 500 BC - 850 AD, Sword and Armor, 3-9 players, 7 hours, board setup 500 BC.
Empire cards of Epochs III, IV; move 3 cards earlier from IV and 3 cards later from III.
Revolt and Disaster cards of Epochs III, IV;
Military cards of Epochs III, IV plus 6 random anytime cards;
Handicap cards of Epochs III, IV plus 5 random anytime cards,
Leader cards of Epochs III, IV plus 4 random anytime cards;
Political cards of Epochs III, IV plus 8 random anytime cards;
Defense cards of Epochs III, IV plus 18 random anytime cards.
Deal out the following number of cards for the appropriate number of players.

Number of players

Type of card 3 4 5 6 7 8 9
Military 3 2 2 1 1 1 1
Handicap 2 2 1 1 1 1 1
Leader 4 3 2 2 1 1 1
Revolt 2 2 1 1 1 1 1
Defense 2 2 1 1 1 1 1
Political 10 8 6 5 4 4 3
Disaster 7 7 5 4 3 3 2

Scenario 5: 865 AD - 1900 AD, Modern State Building, 3-9 players, 7 hours, board setup 865 AD.
Empire cards of Epochs V - VIII; move 1 card earlier from VIII, 1 earlier from VII, 2 earlier from VI, 2 later from V, 1 later from VI, and 1 later from VII.
Revolt and Disaster cards of Epochs V - VIII;
Military cards of Epochs V - VIII plus 7 random anytime cards;
Handicap cards of Epochs V - VIII plus 9 random anytime cards,
Leader cards of Epochs V - VIII plus 10 random anytime cards;
Political cards of Epochs V - VIII plus 15 random anytime cards;
Defense cards of Epochs V - VIII plus 35 random anytime cards.
Deal out the following number of cards for the appropriate number of players.

Number of players

Type of card 3 4 5 6 7 8 9
Military 5 4 3 2 2 2 1
Handicap 3 2 2 1 1 1 1
Leader 5 4 3 2 2 2 1
Revolt 11 10 8 6 5 5 4
Defense 3 2 2 1 1 1 1
Political 11 10 8 6 5 5 4
Disaster 14 11 10 9 8 7 6

Scenario 6: Dawn of Time - 250 AD, Antiquity, 3-9 players, 8 hours, board setup Dawn of Time.
Empire cards of Epochs I - III; move 3 cards earlier from III, 2 earlier from II, 1 later from I, and 2 later from II.
Revolt and Disaster cards of Epochs I - III;
Military cards of Epochs I - III plus 4 random anytime cards;
Handicap cards of Epochs I - III plus 9 random anytime cards,
Leader cards of Epochs I - III plus 6 random anytime cards;
Political cards of Epochs I - III plus 12 random anytime cards;
Defense cards of Epochs I - III plus 27 random anytime cards.
Deal out the following number of cards for the appropriate number of players.

Number of players

Type of card 3 4 5 6 7 8 9
Military 3 2 2 1 1 1 1
Handicap 2 2 1 1 1 1 1
Leader 5 3 3 2 2 1 1
Revolt 2 1 1 1 1 1 1
Defense 4 2 2 1 1 1 1
Political 10 8 6 5 4 4 3
Disaster 4 3 3 2 1 1 1

Scenario 7: 1500 BC - 850 AD, Early-Mid Civilization, 3-12 players, 10 hours, board setup 1500 BC.
Empire cards of Epochs II - IV; move 4 cards earlier from IV, 3 earlier from III, 2 later from II, and 3 later from III.
Revolt and Disaster cards of Epochs II - IV;
Military cards of Epochs II - IV plus 7 random anytime cards;
Handicap cards of Epochs II - IV plus 9 random anytime cards,
Leader cards of Epochs II - IV plus 6 random anytime cards;
Political cards of Epochs II - IV plus 12 random anytime cards;
Defense cards of Epochs II - IV plus 27 random anytime cards.
Deal out the following number of cards for the appropriate number of players.

Number of players

Type of card 3 4 5 6 7 8 9 10 11 12
Military 5 3 3 2 2 1 1 1 1 1
Handicap 3 2 2 1 1 1 1 1 1 1
Leader 5 4 3 2 2 2 1 1 1 1
Revolt 3 2 1 1 1 1 1 1 1 1
Defense 4 3 2 2 1 1 1 1 1 1
Political 12 10 8 7 6 5 4 4 3 3
Disaster 7 6 5 4 3 3 3 2 2 2

Scenario 8: 285 BC - 1900 AD, Collapse of Rome to Modern Times, 3-12 players, 12 hours, board setup 285 BC.
Empire cards of Epochs IV - VIII; move 1 card earlier from VIII, 1 earlier from VII, 2 earlier from VI, 4 earlier from V, 3 later from IV, 3 later from V, 2 later from VI, and 1 later from VII.
Revolt and Disaster cards of Epochs IV - VIII;
Military cards of Epochs IV - VIII plus 11 random anytime cards;
Handicap cards of Epochs IV - VIII plus 13 random anytime cards,
Leader cards of Epochs IV - VIII plus 12 random anytime cards;
Political cards of Epochs IV - VIII plus 21 random anytime cards;
Defense cards of Epochs IV - VIII plus 43 random anytime cards.
Deal out the following number of cards for the appropriate number of players.

Number of players

Type of card 3 4 5 6 7 8 9 10 11 12
Military 7 5 4 3 3 2 2 2 2 1
Handicap 6 4 3 2 2 2 1 1 1 1
Leader 7 5 4 3 3 2 2 2 2 1
Revolt 12 10 8 7 6 5 4 4 3 3
Defense 6 4 3 2 2 2 1 1 1 1
Political 14 12 10 9 8 7 6 5 5 4
Disaster 16 16 14 12 11 10 9 9 8 8

Scenario 9: Dawn of Time - 850 AD, First Half of History, 3-12 players, 12 hours, board setup Dawn of Time.
Empire cards of Epochs I - IV; move 4 cards earlier from IV, 3 earlier from III, 2 earlier from II, 1 later from I, 2 later from II, and 3 later from III.
Revolt and Disaster cards of Epochs I - IV;
Military cards of Epochs I - IV plus 8 random anytime cards;
Handicap cards of Epochs I - IV plus 10 random anytime cards,
Leader cards of Epochs I - IV plus 8 random anytime cards;
Political cards of Epochs I - IV plus 17 random anytime cards;
Defense cards of Epochs I - IV plus 32 random anytime cards.
Deal out the following number of cards for the appropriate number of players.

Number of players

Type of card 3 4 5 6 7 8 9 10 11 12
Military 5 4 3 2 2 2 1 1 1 1
Handicap 5 3 2 2 2 1 1 1 1 1
Leader 7 5 4 3 3 2 2 2 1 1
Revolt 3 2 1 1 1 1 1 1 1 1
Defense 6 4 3 2 2 2 1 1 1 1
Political 13 11 9 8 7 6 5 4 4 4
Disaster 8 7 6 5 4 3 3 2 2 2

Scenario 10: 500 BC - 1900 AD, Most of the Enchilada, 3-12 players, 14 hours, board setup 500 BC.
Empire cards of Epochs III - VIII; move 1 card earlier from VIII, 1 earlier from VII, 2 earlier from VI, 4 earlier from V, 4 earlier from IV, 3 later from III, 4 later from IV, 3 later from V, 1 later from VI, and 1 later from VII.
Revolt and Disaster cards of Epochs III - VIII;
Military cards of Epochs III - VIII plus 11 random anytime cards;
Handicap cards of Epochs III - VIII plus 14 random anytime cards,
Leader cards of Epochs III - VIII plus 14 random anytime cards;
Political cards of Epochs III - VIII plus 23 random anytime cards;
Defense cards of Epochs III - VIII plus 52 random anytime cards.
Deal out the following number of cards for the appropriate number of players.

Number of players

Type of card 3 4 5 6 7 8 9 10 11 12
Military 9 6 5 4 3 3 3 2 2 2
Handicap 8 5 4 3 2 2 2 1 1 1
Leader 9 7 5 4 4 3 3 2 2 2
Revolt 13 11 9 8 6 6 5 4 4 4
Defense 8 5 4 3 2 2 2 1 1 1
Political 17 14 12 11 10 9 8 7 6 6
Disaster 16 16 16 14 12 11 10 9 8 8

Scenario 11: Dawn of Time - 1900 AD, The Whole Enchilada, 3-20 players, 18 hours, board setup Dawn of Time.
Use all Empire cards; move 1 card earlier from VIII, 2 earlier from VII, 3 earlier from VI, 5 earlier from V, 4 earlier from IV, 3 earlier from III, 2 earlier from II, 1 later from I, 2 later from II, 3 later from III, 4 later from IV, 5 later from V, 2 later from VI, and 1 later from VII.
Use all cards.
Deal out the following number of cards for the appropriate number of players.

Number of players

Type of card 3 4 5 6 7 8 9 10 11
Military 10 10 8 6 5 5 4 4 3
Handicap 10 8 6 4 3 3 2 2 2
Leader 9 8 7 5 5 4 3 3 3
Revolt 8 8 8 8 7 6 5 5 4
Defense 10 10 8 6 5 4 3 3 2
Political 18 18 16 13 11 10 8 8 7
Disaster 18 18 16 16 16 16 14 13 12

Number of players

12 13 14 15 16 17 18 19 20
Military 3 3 2 2 2 2 2 2 2
Handicap 2 1 1 1 1 1 1 1 1
Leader 2 2 2 2 2 2 1 1 1
Revolt 4 3 3 3 3 2 2 2 2
Defense 2 2 2 1 1 1 1 1 1
Political 6 6 5 5 5 4 4 4 4
Disaster 10 10 9 9 8 8 7 7 6